Climbing, running, jumping in a strange world – that’s what Going Nowhere: The Dream is all about. Going Nowhere: The Dream is a 3D, first person, parkour inspired platformer taking place in Loren’s dreams, memories and life. Playing as Loren, you navigate the dreamscape to find a way to get Loren’s long lost friend Violet back to the real world after she mysteriously appeared in Loren’s town for the first time in years. Discover a deeper meaning to Loren’s mysterious dreams and Violet’s apparitions. But is this all that can be said about the game? I’m glad you kept reading!
If you enjoy games like Mirror’s Edge and platformers in general then you will like Going Nowhere: The Dream. Gameplay is parkour inspired with many navigational challenges instead of relying on speed and timing. The game is very speedrun friendly, however. The game also offers it’s own artist style and good music to fit the mood of the game.
It seems that, for many games, what creators put forth is all that you get, but Going Nowhere: The Dream offers much more to those who are willing to push the boundaries of both your character’s abilities and the gaming world in general; secrets, easter eggs, alternate endings and other surprises. The hidden content in this game is meant to be HARD to find, even for the most experienced of players. Glitch the game, think outside the box, escape the levels, and find things no player has ever found.
The game can be found on:
Game Trailer: https://www.youtube.com/watch?v=mRxUHnTFbN4
Here are pictures of the game: