Swipey Rogue (Mobile, Arcade/Rogue)

Swipey Rogue is my first solo project.  I wanted to mash up the impulse gameplay of swipe-action, auto-running with the problem solving and resource management of dungeon-crawling and room-puzzling. I wanted it to be a portrait game with one touch gameplay so it could be played as spontaneously as possible. I also wanted designed content in addition to procedural content so there are 2 modes. Challenge Saga is 200 hand crafted challenge rooms spanning 4 unlockable areas with score, ...
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